Xtility Networks [Imperial RP] Server Rules

By, Xodus, posted 4 years ago

4 years ago - edited

# AjE_9s2pSwSQzUJf

XTILITY SERVER RULES & RANK STRUCTURE


SECTION A: GENERAL RULES

No RDM (Random Deathmatch)

Do not intentionally attack or kill friendly players. Accidental RDM will be reviewed by Shocktrooper Corps or Staff.

No FailRP

Remain in character at all times. Do not perform unrealistic or immersion-breaking actions (e.g., jumping off structures, ignoring orders, mic spamming).

Zero Tolerance for Discrimination

Racism, sexism, or any form of discrimination is strictly prohibited.

AOS (Arrest on Sight)

May be called by:

  • Imperial High Command

  • Captain+ (or equivalent)

  • Shocktrooper Corps

  • Inquisitors (Master+)

A valid reason must always be provided.

No Job Switching to Escape RP

You cannot change jobs to avoid consequences or ongoing roleplay.

No Advertising

Advertising external communities without Owner approval is prohibited.

/me Roll System

  • All actions must be rolled

  • 50+ = success

  • Must outroll opponent if applicable

Powergaming is Prohibited

Do not force RP scenarios on others without proper interaction.


NEW LIFE RULE (NLR) & LIFE RULES

You may NOT:

  • Return to the area immediately

  • Remember your death

  • Seek revenge

You MAY return if:

  • 5 minutes have passed

  • You were revived in RP

  • Reinforcements are requested

You do not remember previous events regardless.

Dual Life Rule (Soldier & Force Sensitive)

Each player is given two separate lives tied to different roles:

1. Soldier Life

  • Covers all Imperial military roles (Stormtroopers, Navy, Army, etc.).

2. Force Sensitive Life

  • Covers any Force sensitive role (Inquisitorius, apprentices, etc.).

  • This life is separate and more valuable.

Important Life Rules

No transferring knowledge between lives (no metagaming).

Force sensitive lives should be treated as high risk, high value RP


FEAR ROLEPLAY (FearRP)

You must value your life in dangerous situations.

Applies to:

  • Imperial Regional Government

  • Imperial Navy Officers (Human)

  • Citizens / Event Characters

Does NOT apply to:

  • Stormtrooper Corps

  • DeathTroopers

  • Inquisitors (Knight+)

  • Droids


METAGAMING

Do NOT use out-of-character information in-character.


COMMUNICATION RULES

External communications (Discord/Teamspeak) are ONLY allowed during:

  • Events

  • Trainings

You may NOT:

  • Call reinforcements externally

  • Act on restricted communications


GENERAL BEHAVIOR

  • No exploit abuse

  • No baton abuse or flexing

  • No IP threats or posting

  • No spoilers within 30 days of release

  • No toxic or disruptive behavior


PTL (PERMISSION TO LEAVE)

Must request permission before leaving base.

Granted by:

  • Imperial Navy

  • Imperial High Command

  • Captain+

Rules:

  • Below 50 players → minimum 2 people

  • Above 50 players → minimum 3 people

  • After 3 unanswered requests → you may leave


SECTION B: FAIL ROLEPLAY

  • ERP is strictly prohibited

  • No unrealistic names

  • No sitting/standing on players without RP reason

  • No abusing Force abilities

  • No faction vehicle theft

  • No entering enemy spawn zones

  • No disrupting debriefs or trainings


SECTION C: IMPERIAL RULES

Brotherhood Code

Do NOT attack fellow troopers under any circumstance (unless in simulations).

Promotions

Must occur in:

  • Debrief

  • Public ceremony

Poaching

Recruiting from other battalions is prohibited.

Whitelist Requirements

  • Medical → MED Training

  • Starfighter → Pilot Training

  • Commandos → Advanced Training


SECTION D: SIMULATION RULES

  • Must announce:

    • “Sim Start”

    • “Sim End”

  • Only allowed in designated SIM areas

  • Cannot be used to target players unfairly


SECTION E: STAFF RULES / Structure

Staff Structure

Executive Leadership

  • Owner

  • Operations Director

Operations Management

  • Operations Manager

Server Leadership

  • Server Manager

  • Head Administrator

Server Staff

  • Senior Administrator

  • Administrator

  • Senior Moderator

  • Moderator

  • Trial Moderator

Staff Guidelines

  • Do NOT handle your own situations

  • Always remain professional

  • No favoritism

  • Do not abuse powers

  • Must conduct a staff sit before punishments


SECTION F: CLOAKING RULES

  • Detectable by:

    • Imperial Commandos

    • DeathTroopers

    • Inquisitors (Master+)

  • No combat cloaking unless authorized

  • Cloaked players with weapons are visible


SECTION G: WEAPON RULES

Explosives:

  • Only for groups (3+) or vehicles

  • Not allowed indoors

Stun Weapons:

  • Must have valid RP reason

General:

  • No friendly fire

  • No suicide attacks


SECTION H: CLAIMING RULES

  • Only authorized ranks may claim SIM rooms

  • One claim per battalion

  • No response after 3 checks → claim lost


SECTION I: OUTPOST RULES

  • Non-Imperial players:

    • 3 warnings → Kill on Sight

  • Officers have final authority

  • No vehicles inside

  • Button abuse = FailRP


SECTION J: VEHICLE RULES

Branch Control:

  • Imperial Navy → Air

  • Stormtrooper Corps → Ground

  • Starfighter Corps → Fighters

Must be trained to operate vehicles.


SECTION K: COMMAND AUTHORITY

  • Shocktrooper Corps → Brig

  • Imperial Navy → Command Center


SECTION L: ID SYSTEM

  • ID checks allowed:

    • Every 5 minutes

    • Anytime with probable cause

  • Fake IDs:

    • Only allowed for Event / Outcast roles


PUNISHMENT GUIDELINES

Minor Offenses

  • FailRP → Warning / Arrest

  • Mic spam → Arrest

  • Disrespect → Warning → Arrest

Moderate Offenses

  • RDM → Arrest

  • Metagaming → Warning → Arrest

  • Powergaming → Warning → Arrest

Major Offenses

  • Mass RDM → Ban

  • Harassment → Ban

  • Exploiting → Ban

Extreme Offenses

  • Cheating → Permanent Ban

  • IP Leaking → Permanent Ban

  • Illegal Activity → Permanent Ban


AUTHORIZED JOBS

  • Stormtrooper Corps

  • Shocktrooper Corps

  • First Legion (501st)

  • Imperial Medical Corps

  • Starfighter Corps

  • Imperial Navy

  • Imperial Security Bureau

  • DeathTrooper Detachment

  • PurgeTrooper Detachment

  • Imperial Commandos

  • Imperial Regional Government

  • Inquisitors

  • Imperial High Command

  • Inner Circle

Event Roles:

  • General

  • Rebels

  • Jedi

  • Darksiders

  • Outcast


RANK STRUCTURES


IMPERIAL NAVY

Enlisted

  • Junior Crewman

  • Crewman

  • Able Crewman

  • Leading Crewman

Senior Enlisted

  • Junior Chief

  • Chief

  • Senior Chief

  • Master Chief

Officers

  • Officer Cadet

  • Ensign

  • Lieutenant

  • Commander

  • Captain

Flag Officers

  • Commodore

  • Admiral


IMPERIAL SECURITY BUREAU (ISB)

Field Agents

  • Attendant

  • Junior Agent

  • Agent

  • Senior Agent

Enforcement

  • Assistant Chief

  • Chief

  • Constable

  • Senior Constable

Officers

  • Inspector

  • Lieutenant

  • Commander

Leadership

  • Colonel

  • Supervisor

High Command

  • Deputy Director

  • Director


IMPERIAL ARMY (STORMTROOPERS)

Enlisted

  • Private

  • Lance Corporal

  • Corporal

  • Sergeant

NCOs

  • Staff Sergeant

  • Master Sergeant

  • Command Sergeant

  • Sergeant Major

Officers

  • 2nd Lieutenant

  • 1st Lieutenant

  • Captain

Command

  • Major / Executive Officer

  • Colonel / High Colonel

  • General / High General


STARFIGHTER CORPS

Enlisted

  • Spaceman Basic

  • Spaceman

  • Lead Spaceman

NCOs

  • Flight Corporal

  • Flight Sergeant

  • Flight Chief

  • Senior Flight Chief

Officers

  • Flight Officer

  • Flight Lieutenant

  • Flight Captain

Command

  • Squadron Leader / Legate

  • Wing Commander

  • Air Commander / Air Marshal


IMPERIAL GOVERNMENT

  • Clerk

  • Prefect

  • Minister

  • Group Captain

  • Command Leader

  • Governor

  • Sector Adjutant

  • Moff




INQUISITORIUS

Initiates

  • Initiate

  • Inductee

  • Novice

Operatives

  • Agent

  • Hunter

  • Assassin

Inquisitors

  • Inquisitor

  • Lord Inquisitor

  • Brother / Sister

High Command

  • Grand Inquisitor


FINAL NOTE

  • Staff decisions are final unless appealed

  • Owner & Executive Leadership have final authority over all matters

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